Episode 153: CannesEpisode 153: Cannes
Do resources need multiple uses? What is the appeal of resource compression? Ananda, Charlie, and Trevor join the old boy’s club in Cannes.
Episode 152: Age of WarEpisode 152: Age of War
What provokes revenge? How should you mitigate dice rolls? Charlie, Trevor, and Ananda pick their battles in Age of War.
Episode 151: DistilledEpisode 151: Distilled
What is the difference between recipe fulfillment and set collection? How much uncertainty is okay when completing a recipe? Trevor, Ananda, and Charlie age their spirits in Distilled.
Episode 150: Civilization Building GamesEpisode 150: Civilization Building Games
How should civilizations interact? Why does obsolescence matter? Ananda, Charlie, and Trever talk about Civilization-building games.
Episode 149: Terra MysticaEpisode 149: Terra Mystica
Does slowing down resource recovery benefit players? Should bonuses have a cost? Charlie, Trevor, and Ananda join the cult in Terra Mystica.
Episode 148: InnovationEpisode 148: Innovation
How do you keep low-level abilities relevant? Is it okay to have broken combos? Ananda, Charlie, and Trevor demand you listen in Innovation.
Episode 147: Through the AgesEpisode 147: Through the Ages
How do opportunities drive decisions? What creates strategy? Trevor, Ananda, and Charlie build their wonders in Through The Ages.
Episode 146: Worker Placement GamesEpisode 146: Worker Placement Games
In what ways can workers interact? How do you vary the efficiency of an action? Charlie, Trevor, and Ananda talk about Worker Placement Games.
Episode 145: AlchemistsEpisode 145: Alchemists
How do you determine who goes first? Should you place workers one at a time or all at once? Ananda, Charlie, and Trevor publish or perish in Alchemists.
Episode 144: The White CastleEpisode 144: The White Castle
How many turns does a player actually need? Should personal actions be less efficient than public ones? Trevor, Ananda, and Charlie cross the bridge in The White Castle.
